Gameplay:
WWE 2K18 features a similar gameplay style to its predecessors, focusing on professional wrestling matches. Players can control various WWE wrestlers and compete in a variety of match types, including singles matches, tag team matches, triple threat matches, fatal 4-way matches, and more. The game also introduces new features such as the Carry System, allowing players to pick up and carry their opponents, and the new MyCareer mode.
MyCareer Mode:
WWE 2K18 introduces an enhanced MyCareer mode where players can create their own custom wrestler and guide them through their career in the WWE. The mode features a more in-depth storyline, branching story paths, and the ability to make decisions that affect the player's character's career progression.
Roster:
WWE 2K18 features a large roster of WWE wrestlers, including both current superstars and legends from different eras. The roster includes popular wrestlers such as John Cena, Roman Reigns, Brock Lesnar, AJ Styles, Seth Rollins, and many more. The game also includes a selection of female wrestlers, such as Charlotte Flair, Sasha Banks, and Asuka.
Graphics and Presentation: WWE 2K18 boasts improved graphics compared to its predecessors, with detailed character models and realistic animations. The game aims to replicate the look and feel of WWE programming, including authentic arenas, ring entrances, and commentary from the WWE announcers.
Creation Suite:
WWE 2K18 features an extensive Creation Suite that allows players to create and customize their own wrestlers, arenas, championships, and even shows. The suite includes a wide range of options for creating unique and personalized content.
Online Multiplayer:
WWE 2K18 offers online multiplayer functionality, allowing players to compete against each other in various match types over the internet. Players can also join online leagues and tournaments to test their skills against other WWE 2K18 players worldwide.
It's worth noting that WWE 2K18 was the last installment in the WWE 2K series to be released before the development was taken over by a different studio for subsequent releases.







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